Home > The Legend system

LEGEND ARMOR LEGEND WEAPONS
Legend armors have more energy/shield than its regular counterparts. Legend armors can be sold in shops.

TO MAKE: Combine the desired type of armor with a Seraphim Bible (a rare drop off golds/bosses) at the Factory.
Only the lv43, 45, or 48 armor types may be made into Legend armor.
ENCHANTS: Card enchants MUST be completed BEFORE legending the item. Once Legend, it can not be enchanted further, but it will retain whatever enchants it has throughout its life, even after upgrades. Because of this, it is recommended to get the item to 8+ Enchants before making it Legend.
CHANCE OF SUCCESS: There can be a chance that the item will fail to legend and be destroyed in the process. The higher the level of the armor used, the higher the success rate will be. Final versions are nearly, if not, 100% successful. There is no current way to protect from breakage. If successful, the armor will be converted to a S-I Legend version, its level equaling the Ver.1 level of that item (43,45, or 48).
VersionLegending Success
Ver.110%
Ver.250%
Ver.360%
Ver.470%
Ver.580%
Ver.690%
Ver.Final100%
UPGRADING: To upgrade a Legend armor to be more powerful, combine the armor with a Metamorphose Mixture at the Factory. If successful, the armor moves up 10 levels in its level requirement and gains some Shield, Energy, and Weight (and def/eva when applicable). All Enchants remain intact when upgraded.
CHANCE OF SUCCESS: Upgrading is not a 100% success rate, and if it fails the item will be destroyed.
Upgrade levelSuccess %
S-I to S-II50%
S-III to S-III40%
S-III to S-IV30%
S-IV to S-V20%
S-V to S-VI10%
S-VI to S-Final5%
Legend weapons (may) have more attack damage than its regular counterparts, and increases to its base stats. Legend weapons can not be sold in shops.

TO MAKE: Combine the desired type of weapon with a Gematria Scripture (a rare drop off golds/bosses) at the Factory. Weapons must be lv60 or higher to be made into a Legend weapon. Heats, Codys, and Guardians of any level can not be made into a Legend weapon.
ENCHANTS: Card enchants and Prefixing/Suffixing MUST be completed BEFORE legending the item. Once Legend, it can not be enchanted/fixed any further, but it will retain whatever enchants/fixes it has throughout its life, even after upgrades. Because of this, it is recommended to get the item to 8+ Enchants before making it Legend.
CHANCE OF SUCCESS: There can be a chance that the item will fail to legend and be destroyed in the process. The higher the level of the weapon used, the higher the success rate will be. The highest level version of a weapon are nearly, if not, 100% successful. There is no current way to protect from breakage. Legending success rates for individual weapons are posted on their respected weapon pages. If successful, the weapon will be converted to a Lv30 "Dark" Legend version.

UPGRADING: To upgrade a Legend weapon to be more powerful, combine the armor with a Soul of Laplace at the Factory. If successful, the weapon moves up 5 levels in its level requirement and gains some attack power. All Enchants/fixes remain intact when upgraded.
CHANCE OF SUCCESS: Upgrading is not a 100% success rate, and if it fails the item will be destroyed.
Upgrade levelSuccess %
Dark to Nergal90%
Nergal to Baal80%
Baal to Astarore70%
Astarore to Serpin60%
Serpin to Leviatan50%
Leviatan to Belpegore40%
Belpegore to Berial30%
Berial to Rimmon20%
Rimmon to Tamuz10%
Tamuz to Witgang10%
Witgang to Martine5%
Martine to Beredle5%
Beredle to Shamos5%
Shamos to Death1%